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GripBeats

Wearable technologies that turn your movements and touch into music.

Problem

Music instrument learning, playing, and purchasing all have a steep curve. You can spend dollars on an app to learn music with two fingers on a touch screen. Or you can spend hundreds or thousands next to ten years mastering a traditional musical instrument. With wearable technology and digital music, why is the digital music industry still so 2-dimensional, and why does the traditional music industry remain near unobtainable?

Solution

We’ve simply created a musical instrument that produces user-intended sounds and effects based on their user-defined gestures of movement and touch. Music-making now becomes a personal experience whereby users can still learn about how to make music but do so using their own sensitive and advanced gesture controls.

Team

Website and social media

UN Sustainable Development Goals